#pragma once

#include "WinBoardInputQueue.h"

namespace Rorn
{
	namespace Chess
	{
		class WinBoardInputThread
		{
		public:
			WinBoardInputThread(WinBoardInputQueue& inputQueue);
			~WinBoardInputThread(void);

		private:
			WinBoardInputQueue& inputQueue_;

			DWORD commandListenerThreadId_;
			HANDLE commandListenerThreadHandle_;
		};
	}
}
